Video Games and Children: first salvo

I’m going to start fondly at home: with dysTalk.

Last October, Tom Maher gave a talk for us on Video Games and Children. It was an elegant and convincing argument against their use from the perspective of a teacher, and shall form a perfect opening for our debate.

His allegations:

1. They take up children’s time and make them exhausted.

2. They affect children’s capacity to learn by encouraging in them a desire for “immediate response.” The assumption is that because children can change screen when they’re bored gaming – and can’t when bored in class – they are less likely to have the resilience of attention needed to stick at trickier topics/subjects.

His suggestions are moderate – and surely sensible:

1. A more comprehensive debate with the industry, a la the film industry and the junk food industry.

2. More awareness for parents as to the issues; and that computer games be brought out of the bedroom and into a family room.